Another name for f4f is restriction online football manager.
Tax force us to to spend then we can only buy 4.
You can make a first bid of 100k on a staff but you can't out bid 27k.
Same with loaning.
You can't list a player for having 18 squad roaster but in division 1, some teams playing old players has 16 and no warning to replace, they just buy another old player for $200m.
Release any player that looks good but couldnt get a minimum bid because there's no way you can sell below minimum price but instead the minimum price will increase as the player train.
@Don-x I largely agree with what you said there. I mean it is just odd to me because you'd think the point of such sizable profit taxes and fortune taxes are there to limit inflation. Yet, even with that being the case, the community still isn't trusted to have a free market system for bidding on players and staff. I don't understand why a manager can't just spend their entire available budget, without restrictions, if that's what they choose to do. May be a poor decision, but should still be allowed IMO.
In Today match, i wanted to move a DM into AMC to double up that area.
But it mess up, because i had a player already in the AMC spot, What it does was my amc moving to dm and dm moving to amc.
Like i said, i just wanted the dm to just move upward and join attack..
Could you update this in tactical setup.
Current tactics works if there's no player in the position you want to move a new player.
You can't play 2 players in the same position, even in the beggining of the game, why you could play 2 AMC's during a match?
Like DarthCloud said: you need for example to move your AMC to AMLC and your Dm to AMRC.
Sorry guys that's what i should've done [/thanks]...
On the page that shows what players I have scouted. Could it list the ages of the players listed
End the 10 day time limit on scout reports. They should at least be good until the end of the year if I have to pay 250000 for each one. Especially with the massive amount of teamless players out there, it's ridiculous to have these expire.
These hidden values never change do they? So what's the point of making the report disappear? Once we've paid for it, we should have access to it forever.
*Add champions cup/super cup under competition menu or under game world.
*Add each player's age under match report lineup.
*Add average age of a lineup.
Match analyzer tool will be handy too.
For teams that use excel to keep track of our player's progress season by season, a utility option to copy the squad table and training table to paste in excel table format would be wonderfully helpful and efficient.
2 other things - removing the cap on in game instructions from the current 30. Also alllowing managers to setup their lineup and tactics for one additional game ahead of time. This could be saved as a single template that the manager could set tonload at a specific time such as 1 hour before the match.
The 1st 30 custom games that gain experience should be by player rather than team.
I reckon custom games should probably stop providing additional xp once a player gets to a certain level - maybe 40 or 50